I’ve just finished reading a very interesting book called ‘blondie24’. It’s not what you might think - it’s about a couple of guys who trained a neural network to play checkers using a genetic algorithm. Inspired by their success we’ve decided to give it a go ourselves for a bit of fun. We reckon that the same technique should work with a four in a row game (Connect 4).
Back when the book was written (1995 - ish) they took 6 months to evolve a decent network. I’m kinda hoping that we might be able to run it a little quicker these days. We’ve started building the framework (in Objective-C of course) so hopefully we’ll have some initial results in week or so - we’ll keep you posted.
I’m sure that anyone else who has read this book will have had exactly the same idea, so if you’ve already tried we’d love to hear about your experiences.
1 Comment:
Look at another paper by the same author where they did a similar thing with chess.
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